tag:blogger.com,1999:blog-4594662103642334117.post4457972785844009380..comments2021-06-03T22:05:43.326+01:00Comments on DirectX for Delphi: Fix for shaders not being NULLed in D3DX11 effect libraryJohn Bladenhttp://www.blogger.com/profile/03833449442421124146noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4594662103642334117.post-5511930484282830772010-01-11T12:50:20.391+00:002010-01-11T12:50:20.391+00:00Hi Pawel,
Sorry for the delay.
I can write some....Hi Pawel,<br /><br />Sorry for the delay.<br /><br />I can write some. What sort of samples are you interested in? Are you looking for "Getting started" type samples?<br /><br />Also, when you say D3DX11 do you mean Direct3D 11 or Effects11?<br /><br />JB.John Bladenhttps://www.blogger.com/profile/03833449442421124146noreply@blogger.comtag:blogger.com,1999:blog-4594662103642334117.post-43954523522347756682009-12-07T18:20:20.921+00:002009-12-07T18:20:20.921+00:00Hey JB,
Do you have any D3DX11 or DirectWrite sam...Hey JB,<br /><br />Do you have any D3DX11 or DirectWrite samples?<br /><br />PawełPaweł Głowackihttps://www.blogger.com/profile/16755939846533213600noreply@blogger.com